In general, precepts are mods which alter the behavior of a Companion, and are effectively the companion's "abilities". Priority for precept usage (1 is highest priority and 10 is lowest). Most classes also have their own distinct subclasses, each with dedicated mods and other specifications. There are many differences between these classes ranging from combat and movement behaviors to acquisition to possible maintenance requirements. There are currently seven classes of companions: robotic Sentinels, living Kubrows and Kavats, the modular MOAs, the infested Predasites and Vulpaphylas, and the advanced Hounds. Modding companions is similar to modding Warframes. A companion's stats, abilities, and behaviors can be upgraded and manipulated via their own set of mods. Users can only equip one companion at any time. Companions are not a one-time-use ally gear like Specters, but rather equipped in their own slot in the user's loadout via the Arsenal. They will use their own unique precepts, weapons and abilities to assist their owners in their missions at any cost, even going so far as going directly into harms way to protect them. Companions are loyal personal allies to the Tenno.
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